Posts Tagged ‘webgl’

Blender 2.5 object export to Javascript for WebGL

Wednesday, September 8th, 2010

I’ve written a small python script to export a blender object to javascript for use with WebGL (or whatever else you might be running 3d in). It currently copies the entire file output to the clipboard, and only works on mac, but stick around for a write-to-file cross platform version shortly. You can get the script at my github.
blender 2.5 to javascript

Follow me on GitHub
Follow me on Google+
Follow me on Twitter