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	<title>The efnx code blog. &#187; JPEGtoAS3</title>
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	<link>http://efnx.com</link>
	<description>code. blog.</description>
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		<title>JPEGtoAS3 Image Converter</title>
		<link>http://efnx.com/jpegtoas3-image-converter/</link>
		<comments>http://efnx.com/jpegtoas3-image-converter/#comments</comments>
		<pubDate>Sun, 14 Oct 2007 02:28:38 +0000</pubDate>
		<dc:creator>Schell</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[JPEGtoAS3]]></category>

		<guid isPermaLink="false">http://blog.efnx.com/?p=6</guid>
		<description><![CDATA[So here&#8217;s one of my first projects. It&#8217;s called JPEGtoAS3 Converter and it takes an image [JPEG, GIF, PNG or SWF] from the web [specified by an URL] and turns it into a series of BitmapData.setPixel() statements so you can place it in your AS3 class as a function. I made this so I could [...]]]></description>
			<content:encoded><![CDATA[<p>So here&#8217;s one of my first projects. It&#8217;s called JPEGtoAS3 Converter and it takes an image [JPEG, GIF, PNG or SWF] from the web [specified by an URL] and turns it into a series of BitmapData.setPixel() statements so you can place it in your AS3 class as a function. I made this so I could use graphics in my GUI classes without having to load them from external files. Instead I just place them in a function and create a new bitmap, then draw the pixels to the bitmap using the function.<br />
<center><br />
<a href='http://blog.efnx.com/wp-content/uploads/2007/10/jpegtoas3_batchconverter.swf' title='JPEGtoAS3 Image Converter'>JPEGtoAS3 Image Converter</a><br />[Right click and choose "Save As"]<br />
</center><br />
So, I understand that the real utility of this program is marginal, but it&#8217;s still an interesting way to support graphics in classes without externally loading them, and without having to import resources to your .fla file.</p>
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