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	<title>Comments on: New Updated Tools/Classes For Actionscript 3</title>
	<atom:link href="http://efnx.com/new-updated-toolsclasses-for-actionscript-3/feed/" rel="self" type="application/rss+xml" />
	<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/</link>
	<description>code. blog.</description>
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		<title>By: 計算Flash的實際影格速率(FPS) &#124; Allen J</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-2081</link>
		<dc:creator>計算Flash的實際影格速率(FPS) &#124; Allen J</dc:creator>
		<pubDate>Sun, 18 Dec 2011 02:10:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-2081</guid>
		<description>[...] 將FPSBox物件加到場景 就可以觀查fps 下載：Calculating Frames Per Second 說明：AS3 – Calculating true Frames Per [...]</description>
		<content:encoded><![CDATA[<p>[...] 將FPSBox物件加到場景 就可以觀查fps 下載：Calculating Frames Per Second 說明：AS3 – Calculating true Frames Per [...]</p>
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	<item>
		<title>By: Schell</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-2060</link>
		<dc:creator>Schell</dc:creator>
		<pubDate>Wed, 21 Sep 2011 22:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-2060</guid>
		<description>Hey gsynuh - thanks, and I think it depends on whether or not you&#039;re measuring Megabytes or Mebibytes, right? Either way at this point these classes are very outdated.</description>
		<content:encoded><![CDATA[<p>Hey gsynuh &#8211; thanks, and I think it depends on whether or not you&#8217;re measuring Megabytes or Mebibytes, right? Either way at this point these classes are very outdated.</p>
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	<item>
		<title>By: gsynuh</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-2055</link>
		<dc:creator>gsynuh</dc:creator>
		<pubDate>Thu, 08 Sep 2011 23:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-2055</guid>
		<description>Hello,
Thank you very much for sharing the way you count fps&#039;s.
it&#039;s definately going to help me with my bitmap rendering intensive unoptimized game !

FPSBox.as line:73 
text = int(frame/time) + &quot; FPS, &quot; + Number(System.totalMemory/1000000).toPrecision(3) + &quot; MB&quot;;
should be
text = int(frame/time) + &quot; FPS, &quot; + Number(System.totalMemory/1048576).toPrecision(3) + &quot; MB&quot;;
shouldn&#039;t it?
:D</description>
		<content:encoded><![CDATA[<p>Hello,<br />
Thank you very much for sharing the way you count fps&#8217;s.<br />
it&#8217;s definately going to help me with my bitmap rendering intensive unoptimized game !</p>
<p>FPSBox.as line:73<br />
text = int(frame/time) + &#8221; FPS, &#8221; + Number(System.totalMemory/1000000).toPrecision(3) + &#8221; MB&#8221;;<br />
should be<br />
text = int(frame/time) + &#8221; FPS, &#8221; + Number(System.totalMemory/1048576).toPrecision(3) + &#8221; MB&#8221;;<br />
shouldn&#8217;t it?<br />
 <img src='http://efnx.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Schell</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-1988</link>
		<dc:creator>Schell</dc:creator>
		<pubDate>Wed, 06 Apr 2011 03:47:41 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-1988</guid>
		<description>Thanks Judah, I had not run into that problem yet. Good catch ;)</description>
		<content:encoded><![CDATA[<p>Thanks Judah, I had not run into that problem yet. Good catch <img src='http://efnx.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Judah</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-1983</link>
		<dc:creator>Judah</dc:creator>
		<pubDate>Fri, 11 Feb 2011 08:53:45 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-1983</guid>
		<description>FYI In your FPSBox class if you don&#039;t add it to the display list right away the results are inaccurate because the enter frame has not been counting the frames up until it was added. You can compensate for this by subtracting the offset since the moment the enter frame started but if you don&#039;t recreate it each time you need it then it will again be inaccurate. This is not a problem you&#039;d typically run into but if you are adding and removing the FPSBox arbitrarily you will need to do all of these things to keep it accurate.</description>
		<content:encoded><![CDATA[<p>FYI In your FPSBox class if you don&#8217;t add it to the display list right away the results are inaccurate because the enter frame has not been counting the frames up until it was added. You can compensate for this by subtracting the offset since the moment the enter frame started but if you don&#8217;t recreate it each time you need it then it will again be inaccurate. This is not a problem you&#8217;d typically run into but if you are adding and removing the FPSBox arbitrarily you will need to do all of these things to keep it accurate.</p>
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	<item>
		<title>By: Schell</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-804</link>
		<dc:creator>Schell</dc:creator>
		<pubDate>Sat, 03 Jul 2010 17:46:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-804</guid>
		<description>Mike - first you would have to get your images as Bitmaps, either through use of a Loader (and the &#039;load&#039; method), or by embedding the images in your project. Then just pass the bitmaps to the button class (as in lines 55 - 57).</description>
		<content:encoded><![CDATA[<p>Mike &#8211; first you would have to get your images as Bitmaps, either through use of a Loader (and the &#8216;load&#8217; method), or by embedding the images in your project. Then just pass the bitmaps to the button class (as in lines 55 &#8211; 57).</p>
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	<item>
		<title>By: Mike</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-774</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 24 Apr 2010 18:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-774</guid>
		<description>This class is awesome great stuff. I have one question on your previous button class you seem to use an Array of images however in this new Button class you seem to use BitmapData(). How would you insert an image in place of the BitmapData() for each state?</description>
		<content:encoded><![CDATA[<p>This class is awesome great stuff. I have one question on your previous button class you seem to use an Array of images however in this new Button class you seem to use BitmapData(). How would you insert an image in place of the BitmapData() for each state?</p>
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	<item>
		<title>By: Schell</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-760</link>
		<dc:creator>Schell</dc:creator>
		<pubDate>Fri, 16 Apr 2010 07:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-760</guid>
		<description>There&#039;s an anchor at the top of the page that should show you the link to the source at the bottom of the post, and here it is just to make sure. &lt;a href=&quot;http://blog.efnx.com/wp-content/uploads/2008/08/UpdatedTools_081113.src.tar.gz&quot; title=&quot;updated as3 tools efnx&quot; rel=&quot;nofollow&quot;&gt;Source tar gz&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>There&#8217;s an anchor at the top of the page that should show you the link to the source at the bottom of the post, and here it is just to make sure. <a href="http://blog.efnx.com/wp-content/uploads/2008/08/UpdatedTools_081113.src.tar.gz" title="updated as3 tools efnx" rel="nofollow">Source tar gz</a></p>
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	<item>
		<title>By: James</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-759</link>
		<dc:creator>James</dc:creator>
		<pubDate>Fri, 16 Apr 2010 05:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-759</guid>
		<description>Hi there, I can&#039;t seem to access your updated FPS class? Am I doing something wrong or is the link to the new source missing?</description>
		<content:encoded><![CDATA[<p>Hi there, I can&#8217;t seem to access your updated FPS class? Am I doing something wrong or is the link to the new source missing?</p>
]]></content:encoded>
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	<item>
		<title>By: IanFDK</title>
		<link>http://efnx.com/new-updated-toolsclasses-for-actionscript-3/comment-page-1/#comment-703</link>
		<dc:creator>IanFDK</dc:creator>
		<pubDate>Wed, 13 Jan 2010 20:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.efnx.com/?p=55#comment-703</guid>
		<description>Thanks!
(I was looking for a neat class to show the amount of FPS)</description>
		<content:encoded><![CDATA[<p>Thanks!<br />
(I was looking for a neat class to show the amount of FPS)</p>
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